Realms of Satheria
Four worlds, one character sheet. A high fantasy kingdom, a coastline after the end of everything, and a mountain town with rent to pay — all played in your browser, all running whether you are logged in or not.
227 regions · 11 continents · 2,232 people who remember you · 243 quests · 382 things that bite
Realms, and they are not the same game
Satheria
The old kingdom. Fortified cities, deep mines, guild halls and rival factions, with the Churning Strait between you and the hostile shores of Khar'Zul. Claim a region, build on it, hold it.
Deadfall
Three landmasses and a dead sea between them. No farms, no mines — everything you own came off a corpse or out of a ruin. Buy a hull at Haven Yards or two thirds of the map stays shut to you.
Vale Life
Ashevegas: a mountain valley with a rail yard, a quarry, a casino and a police precinct. Get a job, get a car, get a lease. Run for Mayor and set the tax rate everybody else has to pay.
What you actually do
Fight, and lose things
Turn-based combat with level-gated abilities: strike, subdue, flee, or spend Spirit on a spell. Victory earns XP and loot. Defeat is permanent, and the memorial stays up.
Work for a living
Take a shift, climb a career, open a business. Wages accrue on the world clock — the tills run while you sleep, and the upkeep is charged whether you were there or not.
Trade with real people
The Exchange moves goods between players: list what you gathered, landed or crafted and let somebody who needs it name a better price than the shop would. Every realm has its own market.
Race, box, and turn professional
Street racing on routes with real pursuit risk, the fight pit, and three sports that start you semi-pro and end in a paid contract with a club that scouts its opponents.
Fish, gather, build
Eighteen stretches of water across four realms, each with its own species and its own weather. Mine, forage, craft, camp, and raise a holding that pays you rent.
Run for office
Mayor, Chief of Police, Dean of the university. Stand, campaign, canvass the districts, and win a term with real levers: the budget, the tax rate, the ordinances, the patrols.
Make people care
2,232 named residents with dispositions that move. Recruit companions, fall in love, raise offspring, and leave a family line that outlasts the character who started it.
Read what happened
The Ledger prints the realm's week — who won, who was arrested, what the market paid, who landed something enormous. Your name appears in it without you writing a word.
Leave, and come back to news
The world ticks on a clock, not on your session. Rents fall due, seasons turn, elections are counted and businesses earn. Nothing waits for you, and nothing punishes you for a day away.
What it costs
Free
$0forever
- ✓ Satheria, in full — the main realm, not a demo of it
- ✓ One character — and one life
- ✓ Every system above — work, trade, quests, combat, family
- ✓ No time limit and no energy meter
- — Deadfall and Vale Life stay shut
- — One story at a time
Advanced Membership
$2.99per month
- ✓ Deadfall and Vale Life — whole games, not the same one unlocked
- ✓ As many characters as you like, running at once, across realms
- ✓ Advanced species — play a Dragon, or a Myconid
- ✓ Claim territory, build on it, draw the income
- ✓ Cancel any time, from your account page
Register free, upgrade whenever you like. Nothing is taken at sign-up.
Satheria is open and costs nothing. Not a demo, not a trial — the main realm, all of it.
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